AI Insights · Timothy · April 2023
Top 5 Military Games on iOS in Oceania: Q1 2023 Performance
Explore the performance of the top 5 military games on iOS in Oceania during Q1 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 military games on iOS in Oceania demonstrated varied performance trends across downloads, revenue, and active users. Here’s an overview of how these games fared, based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. saw its weekly revenue peak at approximately $117.7K in the last week of December 2022, before experiencing a dip in early January, and then stabilizing around $90K to $115K for most of the quarter. Weekly downloads for the game started at 11.2K in late December, gradually declining to around 7.4K by the end of March. Active users showed a slight decline from 106.6K to about 95.4K over the same period.
Top War: Battle Game by River Game HK Limited saw a notable increase in weekly revenue, starting at $56.9K in late December and peaking at around $71.6K by the end of March. Downloads began at 22.2K in late December, but saw a significant drop to 3.2K by the end of the quarter. Active users also decreased from 37.5K to 13.5K.
Warpath: Ace Shooter from Lilith Games had a fluctuating revenue trend, starting at $41.3K in late December, dipping to $14.5K in early February, and then rising again to approximately $49K by the end of March. Downloads started at 4.5K in late December and fell to around 1.5K by the end of the quarter. Active users also showed a slight decline from 18.8K to 14.9K.
Conflict of Nations: WW3 by Bytro Labs GmbH maintained relatively stable weekly revenue, ranging between $3.4K and $5.9K throughout the quarter. Downloads fluctuated, starting at 777 in late December, peaking at 4K in early February, and ending at around 1K by the end of March. Active users increased from 3.4K in late December to 6K in early February, before settling at around 3.9K by the end of March.
Boom Beach by Supercell experienced a gradual decline in weekly revenue, starting at $6.2K in late December and ending at approximately $5.5K by the end of March. Downloads remained relatively stable, averaging around 400 per week. Active users showed minor fluctuations, starting at 7.3K in late December and ending at approximately 6.5K by the end of March.
For more detailed insights and data, visit Sensor Tower.